Maniacal Prozac Bottle Toy

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Back in the shop for the last time for this class, I set up the 4 Axis to make the final pieces only this time I edited the support height and width to be bigger in order to cut down my milling time.

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I got it down to 3 hours of roughing and half an hour of finishing,

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and made sure not to tighten the bolt too much like I did with my previous piece that ended up with lines all over the top of the face.

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While the delrin was being milled I got out the vinyl cutter to make the eyes.

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I sketched out a few eyes with the paintbrush tool and proceeded to watch instructional videos about how to set up the cutter properly.

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Then, after exporting the file in the proper format I opened up Silhouette Studio and imported my file.

Everything looked ok to go…or so I thought.

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But what came out was a mess and I struggled to figure out how to outline the lines I had drawn in Illustrator.

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The paper wasn’t being fed correctly through the cutter but I couldn’t figure out how to move the chassis so that it could feed it straight through. Unfortunately, I just had to give up and rely on printing the eyes at home due to time constraints.

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While the rest of the delrin was milling I played around with how I wanted the sticker to look. Creating slits on the side and cutting different parts out from the original print to place them dilligently on the toy’s face.

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I didn’t want to cover up all the work I had done on the mouth so cutting the sticker in half lengthwise seemed to make sense.

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Once I had the three remaining white pieces I dyed them using the same technique as the first one and for the same amount of time to ensure the color would match.

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They came out nicely.

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I took the Illustrator file I tried cutting with and printed it out on printable vinyl sticker.

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The eyes needed to be a little bigger to hide the puckering underneath from putting a flat sticker on a curved surface.

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And after printing out several labels, I had a lot of cutting to do. But first, I wanted to spray paint the inside of each mouth flat black.

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This was a scary process because there was no room for error and I had spent the last 10 minutes scouring google for tips on how to apply paint to delrin. Not a lot of people had luck with spray paint and this freaked me out.

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It took a long, long time to place tape all around the mouth correctly.

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Getting the angles required putting tiny pieces of the flat edge of the tape along the mouth and pressing hard to ensure no paint would seep through.

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I was very happy to be done with that part, but nervous to begin spray painting!

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At first, I did one at a time — mostly out of fear of something going wrong.

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But after the first round dried I got more comfortable with the process and added two pieces at once.

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And eventually four at a time.

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The result was pretty good but I was cautious about taking the tape off, not to rip some of the paint off with it.

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Despite my careful taping, some of the paint got on the lips of the piece.

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But it was surprisingly easy to take off with my fingernail, which kindof worried me about the paintjob lasting a long time.

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I wanted a crisp, to the point sticker to put on the bottle head, and cutting a circle proved to be very challanging.

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Made a tongue too to try and lighten up the mouth a little, and then I used Gorilla Glue 5 minute epoxy to secure the caps on the body and let it dry for an hour to be safe.

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To my dismay, the epoxy did not hold at all so I had to rush to find whatever I had at home to put the two pieces together securely enough.

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I found some heavy duty 3M double sided thick tape and doubled up on it and stuck ’em on and it kindof gave the effect of having the bottle closed but the child’s lock preventing you from opening it.

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In conclusion, I really solidified my work flow on the 4 axis making these toys and my VectorWorks skills increased as well. While I don’t enjoy cutting or printing stickers at all, creating the Illustrator files was fun and I’m now more comfortable using Photoshop too. I don’t think I’ll ever want to peel another sticker again in my life, and I wish I had tiny scissors at home instead of the kitchen ones I used to cut everything with. If I had more time in this class, I would have loved to make 3D printed pills with faces on them to either put inside the mouth of each toy or find a way of putting them under the cap, sticking out. Clearly, I would have liked to find a different way of incorporating a sticker into my design that didn’t require dealing with puckering but I’m glad I used the stickers in the end because I worked hard on them.

Ideation & Mockups

Pinocchio Window – gets bigger when people text a lie, smaller when they tell the truth. (Created by Jiyao)

Mechanical Arm Game – use an interface to pick out who you would want to work with you on a team. To portray gender bias. (Created by Hau)

Psychic / Fortune Teller Window – press hands to have your palms read (Created by Nathier) several mockups below.



Sculpting The Toy

I changed the idea for my toy since the last assignment. Initially I had an idea to have a bottle of pills and a group of four pills with different personalities, but then I thought the pills would be so small, I wanted to work on a slightly bigger scale.


So then I changed it to a series of four different pill bottles with personalities based on what the medication creates.


One of the mock ups, the Prozac pill bottle, made me laugh and I settled on a group of four Prozac bottles, all laughing except for one that’s crying as well. (All housed in a medicine cabinet)

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Since I have experience with VectorWorks, I quickly created two cylinders and pulled them by .5″ and 3″. For this mockup I didn’t include the spring and have since decided that I might not want to take that approach because it could look kitschy.

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Once I placed the two together I realized the body needed to be cut in half so I copy and pasted the 3″ cylinder and created a 1″ and 2″ to create the mouth.

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After creating the mouth I rotated the top half to add expression. It should look like it’s laughing.

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After adding all the shapes together and saving as a .stl I brought my file into Cura.

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This screen shot is for the low resolution print which I didn’t end up with because I wanted smooth edges.

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The whole process took 5 hours. Almost immediately I noticed that the size of the bottle was way too big. I realized that I had haphazardly created the circles in an unknown size that I eyed out.


Once my print had finished it confirmed my thoughts about the size of the bottle. I want it to be true to size and am now considering kit-bashing with the cap or the body.

Another thing I realized was that the position of the bottle as straight up and flat on the table didn’t give a lot of emotion to the laughing that’s supposed to be going on.

I didn’t include eyes in my 3D sketch because I wasn’t sure about what I want to do with them yet.


The back of the head didn’t work out so well in the 3D print, probably because of the angle of it.

Going back to my CAD sketch, I tried playing around with the Fillet tool and gave a rounded edge to the upper lip.

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But once I tried making the bottom lip rounded I lost the whole head!

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Unfortunately, when I tried to play around with the shape of the body by using the deform tool, I kept getting a “deform tool failed” error.

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I wanted to create an angle at the bottom of the model so I started trying to sand off the material with sand paper by hand. That didn’t work out so well so I moved on to clamping it to the table and bringing it down with a metal file.

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This proved to be laborious and I applied too much pressure at one point and it snapped a bit of the mouth.

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Despite breaking it a little, I learned that I want all 4 toys to have a different bend or angle to the bottom to differentiate them.

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Next, I wanted to try and alter an actual pill bottle.

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After heating the plastic up with a hair dryer, the mouth was cut with an sharp knife and bent back.
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In VectorWorks, I tried making some pill shaped objects but found that I wasn’t getting anywhere trying to make an oval and a round rectangle rounded on the sides but I kept getting a “Edge Filleting Fail”. Even when creating a 3D sphere, I couldn’t find the right tools to manipulate them into a pill shape.

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Finally, taking some modeling clay, I sculpted some eyes to mess around with the expression of the character.

What I got out of this exercise:

1. The scale of the toy should be true to size.
2. Kit-bashing is something I might want to explore
3. Each toy should have a slightly different stance
4. Eyes might want to be closed
5. Details like teeth, maybe a tongue, pills coming out of the mouth should be added
6. Label should be added (need to work this part out)

Blank Modification

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With the three blanks provided to us, laid out on the table in front of me, I started sketching out ideas of how I could use juxtaposition, appropriation, emotion, and complexity.



With this sketch in mind, I quickly brought one blank to the shop and chopped its head off.

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Taking some spray paint I had at home, I painted the head red and wanted to play around with a full gold body or a half black half gold one in case one didn’t end up like I wanted it to.

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And what do you know…I didn’t love the way the black and gold paint job turned out initially…but then I thought the solid gold one was kind of boring.

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To add the first element of emotion I took the two main bodies back to ITP to sand down the bottom. It proved to be a bit difficult to get the angle correct so that the model wouldn’t fall over. I only sanded one as a result, because I didn’t like how much of the body had been taken off in the process.

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The model would fall down easily so I knew I had to balance it somehow with the head in its arms.

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I started with the nails since I would need a lot of surface area to rest the wood on in order to get the nails in properly and bend them into arms with a pair of pliers.

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A second after I took that photo… it’s arm fell off.

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Out with the glue!

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The red head would bit fit inside a tiny box.

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With dead eyes.

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I super-glued the box to the nail hands…

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Fit some soldering wire around the antenna…

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And then went to get some tin foil to make a cape out of.

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The head moved around too much so I put a little paper towel inside to stay in place.

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But then I realized that the box, when open, blocks the eyes and face completely!

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So I cut off the sides.

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And I like how it came out!

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My cape was open on the side,

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So I took some of these heavy duty adhesive and proceeded to spray it all over my hands and get it all over the place and that was a disaster for 5 minutes. I remade the cape and ran into the same problem, which led to making it into wings instead, and I’m pretty happy with the result!

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Character Turnaround

One of my sketches in class included this odd looking figure with hot teeth.
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So I sketched a bit to try and get perspective drawings of the character.


I found myself wanting to recreate it on the template sheet and was happy with the first redesign.

Trying to get a perspective from all angles of my character was a bit difficult as I’m not an avid illustrator.

Hot Teeth Scan

I scanned the sketch and brought it into Photoshop to resize each perspective.
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And ended up with a scaled character turnaround.

Hot Teeth

Inspiration / Class Notes

Talking about characters and appropriation during class today had me thinking of visiting Amsterdam Duck Store in, well, Amsterdam. It’s a store dedicated solely to rubber ducks, painted to represent many different recognizable political figures, fantasy characters, cartoons, figurines, etc.

IDEAS: busts, nesting political eggs, edible, puns, altered ordinary object, fake candy, bottle of pills (xanax, adderall, etc. inspiration link). Teeth Wheels.

THEMES: political, absurd

METHODS: 4-axis, OtherMill, lathe

Notes from class: Focus on characters, keep functionality limited, use appropriation, nostalgia.

Week 3 – Typography & Expression


Sketches for the redesigned boarding pass:

I used Illustrator to start playing around with the information given:

I went through a lot of different designs before I came to what I think is the best one!


I wish I could have had more time to put some of my ideas for expressive words into After Effects, but I’ve never used the program and I didn’t have enough time.

Here are some ideas I had that work well on paper as is. One of them I made a video of to give a little more animation to it. I also added a few sketches I had for words that would have worked better if I added animation to them.

2017-09-26 23.13.46 from Marco Wylie on Vimeo.

Reeperbahn Regular

(This is Reeperbahn font taken from here)

Below are some ideas I had: